become an engineer, game developer, or a rocket scientist. Or all three at once.

2018 Summer Camps (k - 9)

Full Day: $295

Morning (9am-12pm)

Lunch Layover (12pm-12:30)

Afternoon (12:30-3:30)


Choose between LEGO Robotics (new WeDo 2.0 and Mindstorms), Coding, Arduino Electronics, Rocketry, and Hands-On Science or Personalized assesment and academics for your child's morning schedule. Then do the same for the afternoon schedule.

Half Day: $195

Morning (9am-12pm)

or

Afternoon (12:30-3:30)


Choose between

Assessment and personalized academics

or

LEGO Robotics (new WeDo 2.0 and Mindstorms), Coding, Arduino Electronics, Rocketry, Hands-On Science

for your half day

Early drop off: 8:30  $20/week 

Late pick up: By 4:00 is $20/week and $50/week between 4:00 and 5:00.

Summer 2018 Schedule

Week 1 : June 11 - 15

MORNING

Comic Book Writing (3rd - 6th)

or

Assessment and personalized academics (1st - 8th)


AFTERNOON

Rocketry (1st - 4th)

or

Comic Book Writing (3rd - 6th)

Week 2 : June 18 - 22

MORNING

WeDo Robotics (1st - 3rd)

or

Mindstorms Robotics (4th - 9th)

or

Assessment and personalized academics (1st - 8th)


AFTERNOON

WeDo Robotics (1st - 3rd)

or

Mindstorms Robotics (4th - 9th)

or

Hands-on Science: Biology (2nd - 5th)

Week 3 : June 25 - 29

MORNING

Game Coding (3rd - 8th)

or

Comic Book Writing (6th - 8th)

or

Arduino Robotics: Beginning Level (5th - 8th)

or

Assessment and personalized academics (1st - 8th)


AFTERNOON

Rocketry (3rd - 8th)

or

Comic Book Writing (6th - 8th)

or

Arduino Robotics: Beginning Level (5th - 8th)

Week 4 : July 2 - 6

MORNING - $180 (with 7/4 off)

WeDo Robotics (1st - 3rd)

or

Mindstorms Robotics (4th - 9th)

or

Assessment and personalized academics (1st - 8th)


AFTERNOON - $180 (with 7/4 off)

Hands On Science (2nd - 5th)

Week 5 : July 9 - 13

MORNING

Comic Book Writing (3rd - 6th)

or

Meet The Masters: Art Appreciation

or

Assessment and personalized academics (1st - 8th)


AFTERNOON

Comic Book Writing (3rd - 6th)

or

Meet The Masters: Art Appreciation

or

Game Coding (3rd - 8th) (1st - 8th)

Week 6:  July 16 - 20

MORNING

Game Coding (3rd - 8th)

or

Assessment and personalized academics (1st - 8th)


AFTERNOON

Game Coding (3rd - 8th) 

or 

Girl Genius Science (3rd - 5th)

Week 7:  July 23 - 27

MORNING

WeDo Robotics (1st - 3rd)

or

Mindstorms Robotics (4th - 9th)

or

Assessment and personalized academics (1st - 8th)


AFTERNOON

Hands-on Science: Electronics and Circuitry (2nd - 5th)

Week 8 : July 30 - 8/3

MORNING

WeDo Robotics (1st - 3rd)

or

Mindstorms Robotics: Constructing with Sensors (4th - 9th)

or

Assessment and personalized academics (1st - 8th)


AFTERNOON

WeDo Robotics (1st - 3rd)

or

Mindstorms Robotics (4th - 9th)

or

Hands-on Science labs Chemistry (2nd - 5th)

Week 9 : Aug 6 - 10

MORNING

Comic Book Writing: Level 2 (3rd - 6th)

or

LEVEL 2 WeDo Robotics (1st - 3rd)

or

LEVEL 2 Mindstorms Robotics (4th - 9th)

or

Assessment and personalized academics (1st - 8th)


AFTERNOON

Comic Book Writing: Level 2 (3rd - 6th)

or

LEVEL 2 WeDo Robotics (1st - 3rd)

or

LEVEL 2 Mindstorms Robotics (4th - 9th)

Week 10 : Aug 13 - 17

MORNING

LEVEL 2 WeDo Robotics (1st - 3rd)

or

LEVEL 2 Mindstorms Robotics (4th - 9th)

or

Game Coding (3rd - 8th)

or

Assessment and personalized academics (1st - 8th)


AFTERNOON

Hands-on Science: Physical Science and The Moving World (2nd - 5th)

or

LEVEL 2 WeDo Robotics (1st - 3rd)

or

LEVEL 2 Mindstorms Robotics (4th - 9th)

or

Game Coding (3rd - 8th)

Check out Good Day Sacramento's segment on our robotics camp!

Academics: Catch Up/Get Ready

Monday to Friday | 9am to 12pm

  • Disguised Learning (Math)
  • Math Olympics
  • StoryTellers
  • Reading Comprehension, 
  • Grammar Power
  • Essay Writing
  • Super-Charged Science


Individual Instruction and Learning Plan

  • Coordination with classroom teacher(s)
  • 6:1 student:teacher ratio
  • iPad Apps for drills in Math, Spelling, Vocabulary
  • Group Games in Math and Reading Comprehension

S.T.E.A.M. Course Descriptions

Mon-Fri |  9:00 - 12:00 or 12:30 - 3:30


Why Robotics? Just ask Forbes magazine. It gives the answer under the title: "Why Kids Learn Better Playing with Robots". Most of time spent in every class is hands-on learning through automation and robotics: students learn how to code and have their robot play out their commands while constructing them with gears, sensors, and more. No coding experience necessary!


Pick one or more from the following: 
1. LEGO WeDo 2.0 Robotics: LEGO Education WeDo 2.0 makes science, technology, engineering, mathematics, and coding come to life. The unique combination of the familiar LEGO brick, along with new parts and pieces that make their robots come to life, like gears, sensors, and blue tooth technology.  We use the LEGO kid-friendly software with “drag and drop” coding blocks, along with engaging, standards-based projects results in a resource that builds students’ confidence to ask questions, define problems and design their own solutions by putting STEM learning directly in their hands.


The LEGO Education WeDo 2.0 curriculum and kits are built on Next Generation Science Standards and deliver key science content to first through fourth grade students. The curriculum facilitates and supports an easy-to-follow journey through life-, physical-, earth- and space sciences, and engineering. Features 17 guided and Project Based Learning for up to 45 hours of instructional content.


2. LEGO EV3 Robotics: The LEGO® MINDSTORMS® Education EV3 Core Set contains the software and elements to start teaching STEM subjects to middle school students through robotics. LEGO MINDSTORMS Education EV3 enables students to build, program, and test their solutions based on real-life robotics technology. Through hands-on learning, LEGO MINDSTORMS Education EV3 will enable your students to: understand forces and motion; graph and interpret rotation sensor data; develop robots capable of spacial thinking using logical structures and sensor feedback; understand that complex systems are created from subsystems; and design, build and program a fully-functioning robotic system.​


3. Game Coding- Intro to Computer Programming: In today’s digital world, coding is a fundamental skill alongside math and reading. We use two creative computing platforms to build video games, create digital animation, design greeting cards, and more; through code.org and tynker.com, our instructors utilize engaging programming curriculums and projects with “drag and drop” visual blocks. These can build up to the more traditional programming languages like Python or Javascript. We introduce exciting activities with music and colorful graphics while we learn code, so children can learn the programming concepts they need to code in any language without all the frustration. With code.org and Tynker’s courses and activities, kids have fun while they learn, so they stay engaged and continue learning and creating.


4. Rocketry: Will your students be a part of the future in space? Will they be the scientists, technicians, engineers, and mathematicians that make dreams of exploring space possible? Yes! This class will help prepare them for the wonders that are coming. NASA’s own scientists created the lessons in this course around rocketry principles to put practical rocketry in your engineer's hands.  We focus on Sir Isaac Newton’s laws of motion and how they apply to rockets while incorporating cooperative learning, problem solving, critical thinking, and lots of hands-on involvement. The curriculum we use supports national and state standards for science, mathematics, and technology across grade levels 1 - 8 and is designed to foster excitement and a passion for learning. Activity objectives and principles are carried through each activity, along with the vocabulary terms necessary for understanding the principles involved.  Among our Rocketry students are future leaders, planners, builders, explorers, settlers, and interplanetary pilots! 3, 2, 1…. Lift off!


5. Hands on Science: Hands On Science Adventures (3rd - 5th) and Little Hands On Science (K - 2). Science isn’t science unless it’s hands-on! Calling all K - 2nd graders and 3rd - 5th graders who love to explore using their senses. Students will be exposed to chemistry and the physical and life sciences by using the scientific method and inquiry. Students will be encouraged to formulate questions, gather data and draw conclusions. Most activity involves projects to be taken home and shared with loved ones.


6. Comic Book Heroes: Have your comic writers take their imaginations to the limit with either one or two courses. Students learn all about the basic story structure of modern comic books, and after two courses, they will create a short graphic novella. Students start with introduction to the history and fundamental composition of contemporary sequential art. We read sample comic books and describe elements of the story and its characters. The students then learn and illustrate Character Development - Primary Characters and Protagonists, Secondary Characters, Antagonists, and their relationships to each other. 


There is World Building with real-world examples of heroic people (in history or fiction) and The Call to Action - Plotting the story from beginning to end for a 10 page comic book. Students will consider key points in character interactions and how their protagonists will behave as they lead the story, then they will continue enveloping each scene with Story Beats, using climaxes, resolutions and cliffhangers. Story Beats ends the first course. Students can continue with the second course using Layout Sheets and Designing Panels that lead to the final project: Publishing their very own Hero Comic Book. Enrollment into the first Comic Book course (or a similar one) is strongly recommended before the second course.


7. Girl Genius Science: Girls Only! Hands On Science Adventures (3rd - 5th) and Little Hands On Science (K - 2). Science isn’t science unless it’s hands-on! Calling all K - 2nd graders and 3rd - 5th grade girls who love to explore using their senses. Students will be exposed to chemistry and the physical and life sciences by using the scientific method and inquiry. Students will be encouraged to formulate questions, gather data and draw conclusions. Most activity involves projects to be taken home and shared with loved ones.


8. Arduino Electronics: Future engineers are made here! All about Arduino.


Complete information on LEGO educational programs

Study Skills Workshops: Choose one week for $100

Mon - Wed (10am - 12pm) on any of these three weeks*:

6/25 - 6/27

7/9 - 7/11

8/6 - 8/10

  • Math, Writing, Reading, Study Skills 
  • “How to be a Successful Student”, Goal setting, study skills
  • “Working Your Core”: Math, Reading, Writing
  • “Organizing for Success” Time and space
  • “Anatomy of a Test” Note-taking, test prep and test-taking strategies

*If you'd like for the study skills workshop to be a part of a week long academic camp, just let us know on the sign up form