Along with our private and semi-private tutoring, daily Homework Help support at the right price, and after school Academic classes, our S.T.E.A.M. programs offer hands-on experience after school that your learner may not see in the traditional classroom. Come as a beginner, stay as a pro with our Competition Teams.
Inquire now to hold a space in one or more Homework Help settings, to become a member of our SACMath and LEGO Robotics Teams, or to sign up for an after school class. (You can also ask us when we are coming to the after school program at your own school site!)
3:30 - 5:00
Meet The Masters : Art Appreciation & Practice(1st-8th): $195
3:30 - 5:00
Game Coding $225*
(*Pricing includes online Tynker license)
Math Competition Team (4th - 6th): $195 (Competition date TBA)
3:30 - 5:00
Superhero Comic Book Writing (1st - 8th): $195
3:30 - 5:00
Young Entrepreneurs (4th-8th): $195
3:30 - 5:00
WeDo 2.0 LEGO Robotics (K-3rd) $195
EV3 MindStorms LEGO Robotics (4th-8th) $195
Do the weekdays not work out for you? Come on select Saturdays for a total of 15 hours of LEGO Robotics activity:
DATE TBA soon
9:00 - 12:00
WeDo Robotics (1st - 3rd): $195
EV3 MindStorm Robotics (4 - 9th): $195
Check out Good Day Sacramento's segment on our robotics camp!
Calling all South Sutter students, K - 8th grades! Be sure to take advantage of an amazing S.T.E.A.M. opportunity! Project Lead The Way is the nation's leading provider of science, technology, engineering, and math (STEM) programs. Through a tried and tested K-12 curriculum, high-quality teacher professional development, and outstanding partnerships, PLTW is helping students develop the skills needed to succeed in the global economy with hands on activities and project-based learning. Friday Open Labs are offered to 6-8th grade students (GateWay courses) from 9:00 - 12:00 at no extra cost.
Few classroom topics generate as much excitement as rockets. The scientific, technological, engineering and mathematical foundations of rocketry provide exciting classroom opportunities for authentic hands-on, minds-on experimentation. The activities and lesson plans contained in this educator guide emphasize hands-on science, prediction, data collection and interpretation, teamwork, and problem solving. The guide also contains background information about the history of rockets and basic rocket science. The rocket activities in this guide support national curriculum standards for science, mathematics and technology.
Why Robotics? Just ask Forbes magazine. It gives the answer under the title: "Why Kids Learn Better Playing with Robots". Most of time spent in every class is hands-on learning through automation and robotics: students learn how to code and have their robot play out their commands while constructing them with gears, sensors, and more. No coding experience necessary!
"LEGO Education WeDo 2.0 makes science, technology, engineering, mathematics, and coding come to life. The unique combination of the LEGO brick, classroom-friendly software, and engaging, standards-based projects results in a resource that builds students’ confidence to ask questions, define problems and design their own solutions by putting STEM learning directly in their hands.
The LEGO Education WeDo 2.0 curriculum pack is built on Next Generation Science Standards and delivers key science content to second through fourth grade students. The curriculum facilitates and supports a clear, easy-to-follow journey through subjects, including: life-, physical-, earth- and space sciences, and engineering. Features 17 projects totaling more than 40 hours of instructional content."
The LEGO® MINDSTORMS® Education EV3 Core Set contains the software and elements to start teaching STEM subjects using robotics to middle school students. LEGO MINDSTORMS Education EV3 enables students to build, program, and test their solutions based on LEGO building bricks and real-life robotics technology.
Through hands-on learning, LEGO MINDSTORMS Education EV3 will enable your students to: understand forces and motion; graph and interpret rotation sensor data; develop robots capable of complex thinking using logical structures and sensor feedback; understand that complex systems are created from subsystems; and design, build and program a fully-functioning robotic system.
Math Games is fun learning! With Math Games, students engage in calculation and computation without even realizing they are actually learning! The games are offered in both team and individual formats, giving a little friendly competition to motivate intrinsic learning. This goal of the class is to foster a love for learning and using math, allowing children who may have been intimidated by numbers and operations to conquer that fear and blast through their "math barriers.”
Trail blaze through the world of math facts… it’s all around us. Learners will enjoy solving math problems while playing math games that involve addition, subtraction, multiplication, and division practice (Each activity is formed around your learner’s strengths and weaknesses). Games and activity involve flashcards, time, money, and word problems.
This lab is designed in a group tutoring setting for junior high school students to offer support for the concepts they may find confusing in their regular math curriculum. Students will bring their own assignments, questions, and frustrations, or just be a part of a community of learners where review and front loading can happen. Class time can be used for both instruction and individual direction.
Science isn’t science unless it’s hands-on! Calling all K - 2nd graders and 3rd - 5th graders who love to explore using their senses. Students will be exposed to chemistry and the physical and life sciences by using the scientific method and inquiry. Students will be encouraged to formulate questions, gather data and draw conclusions. All projects will be taken home.
Supply fee: $10.